Passives

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Passives are a skill type in Alchemic Jousts. Passives will improve the effects of other Skills or provide general bonuses during combat. Once a passive has been discovered, it's effects will be automatically applied on any Joust played.

Passives are created by mixing elementals, spells, buffs, enchants, disguises and even other passives in the laboratory.

Below is a list with every known passive and the recipes to create them.

List of passives[edit | edit source]

Tier 2 passives[edit | edit source]

Name Icon Parents Description
Campfire I 02 10.png I 01 03.png + I 01 03.png Increases all resources generation by 5 per second during the first 60 seconds of each Joust.

Tier 3 passives[edit | edit source]

Name Icon Parents Description
Life I 03 04.png I 01 02.png + I 02 04.png Permanently increases your Tower's Health by 1.
Crystal I 03 11.png I 02 08.png + I 01 03.png Unlocks Fire's Passive effect.
Gains: "Becomes Giant, dealing 2 damage to the Enemy Tower, after beating 2 Earth or Fire Elementals".
Sky I 03 13.png I 02 02.png + I 01 01.png Unlocks Air's Passive effect.
Reduces the Cost by 15 Air and the Cooldown by 2 seconds.
Stone I 03 14.png I 02 03.png + I 01 01.png Unlocks Earth's Passive effect.
Gains: "Becomes Giant, dealing 2 damage to the Enemy Tower, after beating 2 Water or Earth Elementals".
Undercurrent I 03 15.png I 02 09.png + I 01 04.png Unlocks Water's Passive effect.
Gains: "Will become Giant, dealing 2 damage to the Enemy Tower, after beating 2 Fire or Water Elementals".

Tier 4 passives[edit | edit source]

Name Icon Parents Description
Tree I 04 11.png I 03 04.png + I 01 04.png Permanently increases Earth generation by 3 per second.
Fish I 04 13.png I 03 04.png + I 01 02.png Permanently unlocks an extra Skill slot.
Wave I 04 15.png I 03 14.png + I 01 02.png Permanently increases Water generation by 3 per second.
Anticyclone I 04 16.png I 01 01.png + I 03 10.png Unlocks Pressure's Passive effect.
Now it also affects flying Elementals.
Sunset I 04 17.png I 03 13.png + I 01 03.png Permanently increases Fire generation by 3 per second.
Lava River I 04 18.png I 02 09.png + I 02 03.png Unlocks Lava's Passive effect.
Reduces the Cost by 25 Fire and the Cooldown by 5 seconds.

Tier 5 passives[edit | edit source]

Name Icon Parents Description
Sound I 05 10.png I 04 15.png + I 01 01.png Permanently increases Air generation by 3 per second.
Golem I 05 13.png I 02 06.png + I 03 04.png Unlocks Mud's Passive effect.
Reduces the Cost by 25 Earth and the Cooldown by 5 seconds.
Alchemy I 05 14.png I 04 07.png + I 01 03.png Unlocks Potion's Passive effect.
Increases the amount of resources gained by 225.
Amphibian I 05 15.png I 04 13.png + I 01 04.png Permanently unlocks an extra Skill slot.

Tier 6 passives[edit | edit source]

Name Icon Parents Description
Ice I 06 06.png I 03 10.png + I 03 05.png Unlocks Blizzard's Passive effect.
Increases the duration of the freezing effect by 1 second.
Magnifying Glass I 06 10.png I 03 11.png + I 03 11.png Permanently unlocks an extra Skill slot.
Electricity I 06 12.png I 02 04.png + I 04 08.png Unlocks Energy's Passive effect.
Reduces the Cooldown time by 2 seconds and gets it's own Cooldown group.
Can now also be cast on enemy Elementals.
Bacteria I 06 14.png I 03 08.png + I 03 11.png Unlocks Swamp's Passive effect.
Increases the amount of Elementals converted by 1.

Tier 7 passives[edit | edit source]

Name Icon Parents Description
Island I 07 02.png I 03 06.png + I 04 03.png Unlocks Volcano's Passive effect.
Gains: "Each different kind of Buff you control (excluding this one) will increase the amount generated by 2."
Apple I 07 03.png I 04 11.png + I 03 04.png Permanently increases your Tower's Health by 1.
Tsunami I 07 04.png I 04 03.png + I 03 02.png Unlocks Earthquake's Passive effect.
Gains: "Will also cast a Shield during 3 seconds on your Earth Elementals in the selected Zone".
Fire Tornado I 07 07.png I 04 05.png + I 03 12.png Unlocks Flames' Passive effect.
Increases the amount of transformed Elementals by 1.
Tundra I 07 08.png I 06 06.png + I 01 04.png Unlocks Mountain's Passive effect.
Gains: "Each different kind of Buff you control (excluding this one) will increase the amount generated by 2".
Lightning Rod I 07 10.png I 03 03.png + I 04 08.png Permanently increases your Tower's Health by 1.
Tool I 07 11.png I 04 08.png + I 03 10.png Permanently unlocks an extra skill slot.

Tier 8 passives[edit | edit source]

Name Icon Parents Description
Death I 08 03.png I 03 04.png + I 05 07.png Unlocks Explosion's Passive effect.
Gains: "Will also cast a Shield during 3 seconds on your Fire Elementals in the selected Zone".
Diamond I 08 04.png I 05 09.png + I 03 10.png Unlocks Coal's Passive effect.
Gains: "Each different kind of Buff you control (excluding this one) will reduce those Cooldown times an extra 5%".
Fishnado I 08 05.png I 04 05.png + I 04 13.png Unlocks Tornado's Passive effect.
Tornado's travel time limit is removed.
Thunder I 08 08.png I 05 10.png + I 03 03.png Unlocks Lightning's Passive effect.
It will now kill Elementals instead of damaging them.
Cactus I 08 12.png I 04 11.png + I 04 04.png Unlocks Desert's Passive effect.
Gains: "Friendly Earth, Mud and Sandstorm Elementals leaving the Zone will become Giant, dealing 2 damage to the Enemy Tower".
Cave I 08 13.png I 03 15.png + I 05 07.png Unlocks Volcanic Ground's Passive effect.
Gains: "Friendly Fire, Lava and Smoke Elementals leaving the Zone will become Giant, dealing 2 damage to the Enemy Tower".

Tier 10 passives[edit | edit source]

Name Icon Parents Description
Tide I 11 03.png I 08 09.png + I 04 03.png Unlocks Sea's Passive effect.
Gains: "Friendly Water, Steam and Dark Cloud Elementals leaving the Zone will become Giant, dealing 2 damage to the Enemy Tower".