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Elementals

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Elementals are a skill type in Alchemic Jousts. Elementals are AI controlled units in that march forward towards the enemy base. The 4 basic elementals are Air, Water, Fire and Earth.

Elementals can be mixed with spells, buffs, enchants, passives, disguises and even other elementals in the laboratory to create new ones.

Below is a list with every known elemental and the recipes to create them.

List of elementals[edit | edit source]

Tier 1 elementals[edit | edit source]

Name Icon Parents Description
Air I 01 01.png None Flies.
Damages any enemy flying Elemental; dies if damaged.
Water I 01 02.png None Beats enemy Fire Elementals and damages any other enemy Elemental; dies if damaged.
Captures 2 stones on each Zone.
Fire I 01 03.png None Beats enemy Earth Elementals and damages any other enemy Elemental; dies if damaged.
Captures 2 stones on each Zone.
Earth I 01 04.png None Beats enemy Water Elementals and damages any other enemy Elemental; dies if damaged.
Captures 2 stones on each Zone.

Tier 2 elementals[edit | edit source]

Name Icon Parents Description
Steam I 02 07.png I 01 02.png + I 01 03.png Damages any enemy Elemental; turns into an Water Elemental if damaged.
Captures 2 stones on each Zone.
Lava I 02 03.png I 01 03.png + I 01 04.png Damages any enemy Elemental; turns into an Fire Elemental if damaged.
Captures 2 stones on each Zone.
Mud I 02 06.png I 01 02.png + I 01 04.png Damages any enemy Elemental; turns into an Earth Elemental if damaged.
Captures 2 stones on each Zone.
Sand I 02 08.png I 01 01.png + I 01 04.png Dies if damaged.
Captures 4 stones on each Zone.
Reaching the enemy Tower will cause 2 damage.

Tier 4 elementals[edit | edit source]

Name Icon Parents Description
Sandstorm I 04 06.png I 02 08.png + I 02 01.png Flies.
Damages any enemy flying Elemental; turns into an Earth Elemental and falls to the ground if damaged.
Smoke I 04 12.png I 03 12.png + I 01 01.png Flies.
Damages any enemy flying Elemental; turns into a Fire Elemental and falls to the ground if damaged.

Tier 5 elementals[edit | edit source]

Name Icon Parents Description
Dark Cloud I 05 04.png I 02 02.png + I 03 04.png Flies.
Damages any enemy flying Elemental; turns into a Water Elemental and falls to the ground if damaged.
Storm I 05 01.png I 03 03.png + I 02 02.png Flies.
Damages any enemy flying Elemental; dies if damaged. Can't damage the enemy Tower.
Can cast Lightning that will kill an enemy ground Elemental below every 12 seconds.

Tier 6 elementals[edit | edit source]

Name Icon Parents Description
Shadow I 06 07.png I 04 10.png + I 02 02.png Damages any enemy Elemental, including those who will usually skip fights.
Reduces movement speed by 30% after the first fight. Dies after the second fight or if damaged by Spells, Enchants or similar Elementals.
Can't damage the enemy Tower.
Snowball I 06 02.png I 03 05.png + I 03 04.png Moves fast.
Dies if damaged. Can't damage the enemy Tower. Immune to freezing effects and Snow.
Instead of fighting, freezes enemy Elementals for 5 seconds. Frozen Elementals can't move nor cause damage, and will always be damaged in a fight.
Ash Cloud I 06 03.png I 05 05.png + I 01 01.png Flies.
Damages any enemy Elemental including those who will usually skip fights. Reduces movement speed by 30% after the first fight. Dies after the second fight or if damaged by Spells, Enchants or similar Elementals.
Can't damage the enemy Tower.

Tier 7 elementals[edit | edit source]

Name Icon Parents Description
Flash I 07 06.png I 04 10.png + I 03 04.png Moves very fast.
Doesn't fight enemy Elementals; dies if damaged. Can't damage the enemy Tower.
Captures 2 stones on each Zone without any delay.