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Enchants

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Enchants are a skill type in Alchemic Jousts. Enchants can only be cast in Zones under the player's control, and will be removed if any other Enchant is cast on that same Zone, or if the same Enchant is cast in another Zone.

Enchants are created by mixing elementals, spells, buffs, passives, disguises and even other enchants in the laboratory.

Below is a list with every known enchant and the recipes to create them.

List of enchants[edit | edit source]

Tier 3 enchants[edit | edit source]

Name Icon Parents Description
Snow I 03 05.png I 02 05.png + I 01 02.png Reduces movement speed of all the enemy ground Elementals in the Zone by 60%.
Lasts 20 seconds.
Geyser I 03 09.png I 02 07.png + I 01 04.png Transforms any friendly Water Elemental leaving the Zone into a Steam Elemental.
Lasts 90 seconds or 2 Elementals converted.
Flames I 03 12.png I 02 01.png + I 01 03.png Transforms any friendly Fire Elemental leaving the Zone into a Lava Elemental.
Lasts 90 seconds or 2 Elementals converted.
Swamp I 03 08.png I 02 06.png + I 01 02.png Transforms any friendly Earth Elemental leaving the Zone into a Mud Elemental.
Lasts 90 seconds or 2 Elementals converted.

Tier 4 enchants[edit | edit source]

Name Icon Parents Description
Sea I 04 03.png I 02 09.png + I 02 09.png Damages all enemy Fire and Lava Elementals entering the Zone.
Lasts 25 seconds.
Volcanic Ground I 04 01.png I 03 06.png + I 01 04.png Damages all enemy Earth and Mud Elementals entering the Zone.
Lasts 25 seconds.
Desert I 04 04.png I 02 08.png + I 02 08.png Damages all enemy Water and Steam Elementals entering the Zone.
Lasts 25 seconds.

Tier 6 enchants[edit | edit source]

Name Icon Parents Description
Beach I 06 08.png I 04 15.png + I 02 08.png Casts a Water Elemental at the start of the Zone every 30 seconds.
Lasts 90 seconds.
Casting it will remove any other Elemental spawner Enchant you control.
Ashes I 06 05.png I 01 03.png + I 05 07.png Casts a Fire Elemental at the start of the Zone every 30 seconds.
Lasts 90 seconds.
Casting it will remove any other Elemental spawner Enchant you control.
Stone Field I 06 09.png I 03 14.png + I 03 14.png Casts an Earth Elemental at the start of the Zone every 30 seconds.
Lasts 90 seconds.
Casting it will remove any other Elemental spawner Enchant you control.

Tier 7 enchants[edit | edit source]

Name Icon Parents Description
Delta I 07 01.png I 05 02.png + I 02 09.png Casts a Sand Elemental at the start of the Zone every 30 seconds.
Lasts 90 seconds.
Casting it will remove any other Elemental spawner Enchant you control.
Gust I 07 09.png I 05 12.png + I 02 01.png Pushes back any enemy flying Elemental entering the Zone. It won't affect Special Elementals (CDElementalEspecial.png).
Lasts 15 seconds.

Tier 8 enchants[edit | edit source]

Name Icon Parents Description
Glacier I 08 06.png I 06 06.png + I 02 05.png Freezes enemy Elementals after they capture the Zone for 6 seconds.
Frozen Elementals can't move nor cause damage, and will always be damaged in a fight.
Lasts 30 seconds.
Gold I 08 10.png I 04 08.png + I 04 10.png Casts Energy on all friendly ground Elementals entering the Zone.
Lasts 40 seconds.

Tier 10 enchants[edit | edit source]

Name Icon Parents Description
Plague I 11 37.png I 09 09.png + I 09 09.png Kills all enemy Special Elementals (CDElementalEspecial.png) entering the Zone, including Sand Elementals.
Lasts 25 seconds.